Fashion students from Beckmans to the Royal College of Art
Beckman's platform for exploring artistic expression
RCA is one of the most prestigious fashion educations in the world with many famous designers among its alumni. The master's programme places high demands on its students, but three years at Beckmans has been a good preparation.
"Beckmans has given me an opportunity to explore my artistic expression, and given me a platform and tools to develop it. The school requires one to be innovative and fast with problem solving, which I see as an advantage. At an early stage, we must seek resources outside the school, and that the school has provided us with fantastic collaborations. Then I have spent this time with a group of people who challenge and push boundaries, who support and motivate each other, which is an incredibly important part to take advantage of when you are in this unique environment, says Sissel.
She sees her graduation collection as an end to her time at Beckmans and a testament to what that time has brought.
"You will see a display of a collection of strong identities, a narrative of personal history," he said. Collections that tell about past, present and future. Clear contrasts and great variety of techniques and materials. An end to our common time here with proof of what that time has given us. In my form I have worked around memory; My memories, your memories and the ones we share together. I have been working on retelling these and are demonstrating my definition of family, my biological and my community. The creation of a collection that is not defined by time, context or body, sissel explains.
Fashion in a gaming context
In her Master at RCA, Marie Isacsson will continue to explore the area she has worked with in her graduation collection.
"In my degree project, I have investigated the gaming culture that is in relation to fashion and the real. My fascination with gaming culture is above all its social aspects and identity perspective – the duality and connection between physical and digital identity. Socializing online in a virtual game, through its avatar, breathes for me both the present and the future. The meeting between the outdated view of gender stereotypes in the gaming world combined with a visionary view of social identity has been my starting point in the work.
The collection has also been transferred to the virtual world, which is shown in the showroom immediately after the press screening and through a website.
You can see the collections tomorrow at Kulturhuset Stadsteatern.