SK0G1 - board games meet digital technology at Tekniska museet

Sofia Hulting Swedish, visual communication

Traditional board games meet digital technology when Beckman's Visual Communication program visits the Technical Museum.

Try the games on November 23

Come and try four unique gaming experiences and meet the students on Saturday, November 23 between 13.00-17.00 at the Technical Museum!

Inspiration from the Forest exhibition

With imagination as their main asset, the first-year students in the Visual Communication program have been tasked with creating hybrid games, i.e. a both physical and digital game that draws inspiration from the exhibition The Forest at the Technical Museum. The game can be a remix/remake of an existing board game but it can also be something completely different. Only the students' own imagination sets the limit.

You are welcome to try everything from DJing in the darkness of the forest to fighting among the animals and crawling through the pine trees. 

Participating students and gaming experience

Fairy Forest
Alva Kinneholm, Emma Ljungqvist, Lovisa Åkerblom, Simon Grey

Banka Barkborre
Emma Tungelstedt, Hannah Mårtensson, Lawrence Ponsonby, Ve Örnehed

Forest Fighters
Caspar Broms, Linn Willebrand, Tindra Berglund, Vivi Tang

MyrÄventyr
Enya Borg, Fahed Dehchar, Jesper Smeding, Silje Nordback

Participating teachers and guest teachers

Robin Sällström, Resolution Games
Håkan Lidbo, Rumtiden Idea Lab
Henrik Esbjörnsson, Tekniska museet
Course coordinator: Jonas Johansson, Senior Lecturer in Visual Communication
Producer Tekniska museet: Linda Sandberg

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